Wednesday, April 28, 2010

An Interview with Aaron Sims - Production design, Character Design, Visual FX

Here is a man for whom any introduction would fall short! His creatures speak for him. He is the genius behind many of today's most memorable movie monsters. Currently working as "character designer on Green Lantern", "fantasy world designer on Sucker Punch" and "production designer on Castelvania", Aaron Sims is one of the most innovative and versatile concept artists working in films today. Read More...

No comments: